

Taking that into perspective, the purchase of D&D Beyond from Fandom for $146.3 million in cash seems like a small price to pay in order to lock down a platform with reportedly close to 10 million users". With an operating profit of $547 million in 2021, Wizards' business unit accounted for 72% of Hasbro's operating profit for the year.

Polygon highlighted that Wizards of the Coast is a large portion of "Hasbro's overall earnings since the launch of 5th edition D&D in 2014. The sale is subject to closing conditions and certain regulatory approvals, and is set to be completed in either Q2 or Q3 of 2022. On April 13, 2022, Hasbro announced its acquisition of D&D Beyond for $146.3 million, with plans to officially support previous purchases made on the service and have it be absorbed into Hasbro's Wizards of the Coast. In February 2021, Bradford, Todd Kenreck (creative manager at D&D Beyond & Fandom), and Laura Urban (community manager for D&D Beyond) all announced their departure from Fandom for other projects. In January 2021, James Haeck, lead writer for D&D Beyond, announced his departure from the company. The uptake has forced the company to accelerate the expansion of its infrastructure, which otherwise would have taken place months from now". In April 2020, The Wall Street Journal reported that "Bradford said the number of registered users has tripled in the past month, and the number of online players at any one time has doubled on average. On March 25, 2020, Bradford, now Vice President of Tabletop Gaming at Fandom, told Syfy Wire that D&D Beyond's normal number of new users had doubled in the past two weeks during the COVID-19 pandemic and that there was also a "a similar increase in the number of active users". In February 2020, D&D Beyond added a Combat Tracker which was open to subscribers for alpha testing. Encounter Builder entered public beta testing in October 2019. In June 2019, D&D Beyond added an Encounter Builder tool set which was open to subscribers for alpha testing. announced that it had acquired all of Curse LLC's media assets, including D&D Beyond, for an undisclosed amount. Adam Bradford was the project lead for D&D Beyond. ĭ&D Beyond was launched on August 15, 2017, after an initial beta test that started on March 21, 2017. The official transfer to Wizards of the Coast, a division of Hasbro, occurred on May 18, 2022.

On April 13, 2022, Hasbro announced that it would be acquiring D&D Beyond. announced that it had acquired all of Curse's media assets, including D&D Beyond. However, on December 12, 2018, Fandom, Inc. ĭ&D Beyond was formerly operated by Curse LLC, a subsidiary of Twitch. In addition to the official D&D content available to purchase, it also provides the ability to create and add custom homebrew content.ĭ&D Beyond also publishes regular original video, stream, and article content, including interviews with Dungeons & Dragons staff, content previews and tie-ins, and weekly development updates. DDB hosts online versions of the official Dungeons & Dragons fifth edition books, including rulebooks, adventures, and other supplements it also provides digital tools like a character builder and digital character sheet, monster and spell listings that can be sorted and filtered, an encounter builder, and an interactive overlay Twitch Extension.
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